Meetings: 37947
2026 The 10th International Conference on Education and Multimedia Technology (ICEMT 2026) 2026-9-26 venue:澳门特区

Full Name: 2026 The 10th International Conference on Education and Multimedia Technology (ICEMT 2026)

Abbreviation: ICEMT 2026

Time: September 26-September 28, 2026  

Place: Macau, China



Conference Proceedings:

All submissions will undergo peer review by members of the technical committee. Accepted papers, following successful registration and presentation, will be published in the ICEMT 2026 Conference Proceedings by ACM, included into ACM Digital Library, and submitted for indexed by Ei Compendex and Scopus, and other databases, as previous years.


Publication History:

ICEMT 2025 | ACM digital library | ISBN: 979-8-4007-1938-7 | Index: EI compendex, Scopus

ICEMT 2024 | ACM digital library | ISBN: 979-8-4007-1761-1 | Index: EI compendex, Scopus

ICEMT 2023 | ACM digital library | ISBN: 979-8-4007-0914-2 | Index: EI compendex, Scopus

ICEMT 2022 | ACM digital library | ISBN: 978-1-4503-9645-5 | Index: EI compendex, Scopus

ICEMT 2021 | ACM digital library | ISBN: 978-1-4503-9022-4 | Index: EI compendex, Scopus

ICEMT 2020 | ACM digital library | ISBN: 978-1-4503-8837-5 | Index: EI compendex, Scopus

ICEMT 2019 | ACM digital library | ISBN: 978-1-4503-7210-7 | Index: EI compendex, Scopus

ICEMT 2018 | ACM digital library | ISBN: 978-1-4503-6525-3 | Index: EI compendex, Scopus

ICEMT 2017 | ACM digital library | ISBN: 978-1-4503-5293-2 | Index: EI compendex, Scopus


Submission Guidelines:

A. Full Paper

Submit papers of at least 10 pages, including figures, tables & references , which will be presented in oral presentations. In addition, we welcome abstracts & papers which will be presented in formal presentation sessions. Manuscripts must be written in English and follow the instructions at Manuscript Formatting and Templates


Accepted and presented papers will be published into conference proceedings, will be included in the major data base, EI Compendex and Scopus the proceedings will be distributed during the conference.

Accepted articles will be invited for as oral presentation, depending on the nature and quality of the paper.


B. Abstract (Presentation Only)

We encourage you to send informative abstract (200-400 words) which is a compendious summary of a paper's substance including its background, purpose, methodology, results, and conclusion.


C. Page Requirements:

The manuscript in one column format, between 8-10 pages, extra pages (from Page 11) will be charged at 70 USD/per page.


Call for Papers:

(Topics of interest for submissions include, but are not limited to):

Topic 1: Emerging Technologies in Education

Web-based Learning

Social Media Analysis and Educational Applications

Technology-Enhanced Learning

Flipped Classroom

Impact of Web Technologies on Education

Web Classroom Applications

BYOD (Bring your own device) and 1:1 Learning

Mobile and Tablet Technologies

Virtual Reality and 3D Applications

ICT skills and Digital literacy

ICT for Development

Intelligent Systems and UX for Education

Open Educational Resources

Open Access Education

Knowledge Management

Digital Libraries and Repositories

e-Portfolios

User-Generated Content

Learning Analytics


Topic 2: Educational Software & Serious Games

Educational Software Experiences

Computer Software on Education

Educational/Serious Games

Gamification

Videos for Learning

Educational Multimedia and Hypermedia

Animation and 3D Systems


Topic 3: Open Educational Resources

Digital Learning

Design and Interactive Communication

HCI and Digital Learning Experiences

Educational Software and Serious Games

e-Learning Projects and Experiences

Blended Learning

Mobile Learning

Massive Open Online Courses (MOOCs)

Distance Learning

Online/Virtual Laboratories

Virtual Universities

e-Tutoring & Mentoring

Intelligent Tutoring Systems (ITS)

Virtual Learning Environments (VLEs)

Learning Management Systems (LMS)

Personal Learning Environments (PLEs)

E-Learning Standards


Topic 4: Emerging multimedia applications and technologies

Image/Video Processing

Immersive Media

Multimedia Analysis and Understanding

Video Contents for Learning

Virtual Reality and Immersive Media

Learning and Teaching in Metaverse

Multimedia Databases and Data Mining

Multimedia for Society and Health

Multimedia Interaction

Multimedia Software, Hardware and Systems

Social Media Analysis and Applications

Speech/Audio Processing


Topic 5: Design and Interactive Communication

Internet Architectures

Web Design

Cognitive Modeling

Human-Computer Communication

Interfaces for Collaborative Work

Internet Search Technologies

Parallel and Distributed Processing

Java based Applications for Web

Computer Vision

Image Processing

Expert Systems


Topic 6: Artificial Intelligence in Education

ChatGPT and AI-Enhanced Learning

Adaptive Educational Systems

Cognitive Modeling and Intelligent Modeling

Learning with AI Systems

Machine Learning and Learning Analytics

Intelligent Modelling

Natural Language Processing

Learning Analytics and Educational Data Mining

Architectures for AI-based Educational Systems

Agent-Based Learning Environments

Authoring Tools for Intelligent Tutoring Systems


Conference Program:

Day 1 - September 26, 2026-Sign-in for ICEMT 2026

Day 2 - September 27, 2026-Opening Ceremony & Keynote Speeches & Technical Sessions

Day 3 - September 28, 2026-Technical Sessions


Organized By:

City University of Macau, China

Conference website
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