I. Algorithms 算法 | |||||
1 | Bio-informatics | 生物信息学 | 12 | Neural Networks | ?神经网络 |
2 | Data Mining | 数据挖掘技术 | 13 | Artificial Intelligence | 人工智能 |
3 | Data Encryption | 数据加密 | 14 | Image Processing | 图像处理 |
4 | Digital Library | 数字图书馆 | 15 | Mobile Computing | 移动计算机处理技术 |
5 | Control Systems | 控制系统 | 16 | Distributed Systems | 分布式系统 |
6 | Computing Ethics | 计算伦理 | 17 | System Security | 系统安全性 |
7 | Computer Vision | 计算机视觉 | 18 | Computer Games | 电脑游戏 |
8 | Computer Security | 计算机安全 | 19 | Data Compression | 数据压缩 |
9 | Computer Networks | 计算机网络 | 20 | Computer Modeling | 计算机模拟 |
10 | Database Systems | 数据库系统 | 21 | Computer Animation | 计算机直观显示 |
11 | Expert Systems | 专家系统 | 22 | Information Retrieval | 信息检索 |
II. Event Driven Programming 事件驱动程式设计 | |||||
23 | High Performance Computing | 高性能计算 | 32 | Robotics and Automation | 机器人和自动化 |
24 | Human Computer Interaction | 人机交互 | 33 | Security & Cryptography | 安全与密码学 |
25 | Information Systems | 信息系统 | 34 | Biomedical Engineering | 生物医学工程 |
26 | Internet and Web Applications | 互联网和网络应用 | 35 | Compilers and Interpreters | 编译器和解释器 |
27 | Knowledge Data Engineering | 知识数据工程 | 36 | Computational Intelligence | 计算智能 |
28 | Computer Simulation | 计算机模似 | 37 | Computer Architecture & VLSI | 计算机体系结构和超大规模集成电路 |
29 | Programming Languages | 编程语言 | 38 | Computer Based Education | 计算机基础教育 |
30 | Data Communications | 数据通信 | 39 | Computer Graphics & Virtual Reality | 计算机图形学和虚拟现实 |
31 | Ubiquitous Computing | 普适计算 | 40 | Computer Graphics and Multimedia | 计算机图形和多媒体 |
III. Digital Signal and Image Processing 数字信号和图像处理 | |||||
41 | Digital System and Logic Design | 数字系统与逻辑设计 | 51 | Automated Software Engineering | 自动化软件工程 |
42 | Distributed and Parallel Processing | 分布式并行处理 | 52 | Bioinformatics and Scientific Computing | 生物信息学和科学计算 |
43 | E-commerce and E-governance | 电子商务和电子治理 | 53 | Reconfigurable Computing Systems | 可重构计算系统 |
44 | Computer Networks and Data Communication | 计算机网络和数据通信 | 54 | Software Engineering & CASE | 软件工程与案例 |
45 | Multimedia Applications | 多媒体应用 | 55 | Computer Architecture and Embedded Systems | 计算机体系结构和嵌入式系统 |
46 | Natural Language Processing | 自然语言处理 | 56 | Technology in Education | 教育技术 |
47 | Computer-aided Design/Manufacturing | 计算机辅助设计/制造 | 57 | Technology Management | 技术管理 |
48 | Computing Practices & Applications | 计算实践和应用 | 58 | Theoretical Computer Science | 理论计算机科学 |
49 | Parallel and Distributed Computing | 并行和分布式计算 | 59 | Wireless Sensor Networks | 无线传感器网络 |
50 | Pattern Recognition Performance Evaluation | 模式识别性能评估 | 60 | Wireless Communication and Mobile Computing | 无线通信和移动计算 |
IV.Anonymity and privacy issues and measures to enhance them 匿名和隐私问题以及增强这些问题的措施 | |||||
61 | New applications using or built on top of blockchains | 使用或构建在区块链之上的新应用 | 67 | Peer-to-peer networks | 对等网络 |
62 | Atomic Swapping Big Data and blockchain technology | 原子交换大数据和区块链技术 | 68 | Permissioned and permissionless blockchains | 允许和不允许的区块链 |
63 | Consensus protocols for blockchains | 区块链共识协议 | 69 | Scalability and scalable services for blockchain systems | 区块链系统的可扩展性和可扩展服务 |
64 | Formal Verification of Blockchain Protocols, Smart Contracts | 区块链协议、智能合同的正式验证 | 70 | Security of Blockchain Protocols | 《区块链议定书》的安全性 |
65 | Fraud detection and financial crime prevention Identity, Identification and trust in blockchain systems | 欺诈检测和金融犯罪预防区块链系统中的身份识别和信任 | 71 | Where does a blockchain makes sense | 区块链在哪里有意义 |
66 | Internet of things (IoT) and blockchain technology | 生活物联网和区块链技术 |
Copyright(C) 2019年信息与计算机前沿技术国际学术会议(ICFTIC 2019)